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    <title>Buoys on WII5 — Waves In Ice Buoys</title>
    <link>https://wii5.sh3d.com.au/categories/buoys/</link>
    <description>Recent content in Buoys on WII5 — Waves In Ice Buoys</description>
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    <language>en</language>
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    <item>
      <title>Firmware</title>
      <link>https://wii5.sh3d.com.au/buoys/firmware/</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      <guid>https://wii5.sh3d.com.au/buoys/firmware/</guid>
      <description>&lt;p&gt;The Firmware appears as 3 separate versions. AVR C++ code for origianal buoys and the latest, as we moved back to that for extra long battery life. A 32 bit embedded version for ARM, ESP32 versions, and a Linux Embedded version, originally written for Intel Edison. This page is talking about the first release of code based on AVR.&lt;/p&gt;&#xA;&lt;p&gt;The AVR Control Code is a set of C++ code that is Arduino-compatible and&#xA;works on multiple platforms including AVR and ESP32. Almost all the work —&#xA;battery management, GPS, temperature, IMU, accelerometers, power control,&#xA;Iridium / satellite control — is done here. This is the heart of the current&#xA;release.&lt;/p&gt;</description>
    </item>
    <item>
      <title>WII4 Sub-type A</title>
      <link>https://wii5.sh3d.com.au/buoys/types/wii4/subtype-a/</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      <guid>https://wii5.sh3d.com.au/buoys/types/wii4/subtype-a/</guid>
      <description>&lt;p&gt;Placeholder for one of the WII4 variants. Photos, deployment notes, and any&#xA;variant-specific differences from the main WII4 design go here.&lt;/p&gt;</description>
    </item>
    <item>
      <title>WII5 Sub-type A</title>
      <link>https://wii5.sh3d.com.au/buoys/types/wii5/subtype-a/</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      <guid>https://wii5.sh3d.com.au/buoys/types/wii5/subtype-a/</guid>
      <description>&lt;p&gt;Placeholder for one of the WII5 variants. Photos, deployment notes, and any&#xA;variant-specific differences from the main WII5 design go here.&lt;/p&gt;</description>
    </item>
    <item>
      <title>WII1 to WII3</title>
      <link>https://wii5.sh3d.com.au/buoys/types/wii1-3/</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      <guid>https://wii5.sh3d.com.au/buoys/types/wii1-3/</guid>
      <description>&lt;link rel=&#34;stylesheet&#34; href=&#34;https://cdn.jsdelivr.net/npm/glightbox@3.3.0/dist/css/glightbox.min.css&#34;&gt;&#xA;  &lt;script src=&#34;https://cdn.jsdelivr.net/npm/glightbox@3.3.0/dist/js/glightbox.min.js&#34;&gt;&lt;/script&gt;&#xA;&#xA;&#xA;&lt;div class=&#34;gallery-grid&#34;&gt;&#xA;  &#xA;    &#xA;    &#xA;    &#xA;    &#xA;    &#xA;    &#xA;    &#xA;    &#xA;    &#xA;    &#xA;    &#xA;    &lt;a href=&#34;https://wii5.sh3d.com.au/buoys/types/wii1-3/custom%20board_hu_7f090ddf11c9ce21.jpg&#34; class=&#34;glightbox gallery-item&#34; data-gallery=&#34;gallery-0&#34;&gt;&#xA;      &lt;img src=&#34;https://wii5.sh3d.com.au/buoys/types/wii1-3/custom%20board_hu_f0a036804d8ee961.jpg&#34; alt=&#34;custom board.jpg&#34; loading=&#34;lazy&#34; width=&#34;300&#34; height=&#34;300&#34;&gt;&#xA;    &lt;/a&gt;&#xA;  &#xA;    &#xA;    &#xA;    &#xA;    &#xA;    &#xA;    &#xA;    &#xA;    &#xA;    &#xA;    &#xA;    &#xA;    &lt;a href=&#34;https://wii5.sh3d.com.au/buoys/types/wii1-3/our%20first%20prototype_hu_a437f9918cc7b4c2.png&#34; class=&#34;glightbox gallery-item&#34; data-gallery=&#34;gallery-0&#34;&gt;&#xA;      &lt;img src=&#34;https://wii5.sh3d.com.au/buoys/types/wii1-3/our%20first%20prototype_hu_1b435a55d719027e.png&#34; alt=&#34;our first prototype.png&#34; loading=&#34;lazy&#34; width=&#34;300&#34; height=&#34;300&#34;&gt;&#xA;    &lt;/a&gt;&#xA;  &#xA;    &#xA;    &#xA;    &#xA;    &#xA;    &#xA;    &#xA;    &#xA;    &#xA;    &#xA;    &#xA;    &#xA;    &lt;a href=&#34;https://wii5.sh3d.com.au/buoys/types/wii1-3/test%20bench_hu_79e5566d4ada1247.png&#34; class=&#34;glightbox gallery-item&#34; data-gallery=&#34;gallery-0&#34;&gt;&#xA;      &lt;img src=&#34;https://wii5.sh3d.com.au/buoys/types/wii1-3/test%20bench_hu_3278d842b8e55c08.png&#34; alt=&#34;test bench.png&#34; loading=&#34;lazy&#34; width=&#34;300&#34; height=&#34;300&#34;&gt;&#xA;    &lt;/a&gt;&#xA;  &#xA;&lt;/div&gt;&#xA;&#xA;&lt;script&gt;&#xA;  (function() {&#xA;    var lightbox = GLightbox({&#xA;      selector: &#39;.glightbox[data-gallery=&#34;gallery-0&#34;]&#39;,&#xA;      touchNavigation: true,&#xA;      loop: true,&#xA;      preload: true&#xA;    });&#xA;  })();&#xA;&lt;/script&gt;&#xA;&#xA;&#xA;&lt;p&gt;The first three WII generations were research prototypes — single-build&#xA;or small-batch units that proved out the sensors, communications, and&#xA;deployment patterns later productised in WII4 and WII5.&lt;/p&gt;&#xA;&lt;ul&gt;&#xA;&lt;li&gt;&lt;strong&gt;WII1&lt;/strong&gt; — the original 2012 AVR-based buoy. Modular firmware&#xA;(ADC, GPS, IMU, SD, temperature) running on a custom MegaPro 3.3 V&#xA;board.&lt;/li&gt;&#xA;&lt;li&gt;&lt;strong&gt;WII2&lt;/strong&gt; — 2014 Scott Base build. Added the MPU9150 IMU, Kistler&#xA;high-precision accelerometer, and Iridium SBD telemetry at 2–8 Hz.&lt;/li&gt;&#xA;&lt;li&gt;&lt;strong&gt;WII3&lt;/strong&gt; — successor with the WatchDog AVR + Linux dashboard&#xA;architecture, deployed at French Island, Port Phillip, and NIWA test&#xA;sites through 2016–17.&lt;/li&gt;&#xA;&lt;/ul&gt;&#xA;&lt;blockquote&gt;&#xA;&lt;p&gt;Status: placeholder. Per-generation history, photos, and deployment&#xA;notes to follow.&lt;/p&gt;</description>
    </item>
    <item>
      <title>Electronics</title>
      <link>https://wii5.sh3d.com.au/buoys/electronics/</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      <guid>https://wii5.sh3d.com.au/buoys/electronics/</guid>
      <description>&lt;link rel=&#34;stylesheet&#34; href=&#34;https://cdn.jsdelivr.net/npm/glightbox@3.3.0/dist/css/glightbox.min.css&#34;&gt;&#xA;  &lt;script src=&#34;https://cdn.jsdelivr.net/npm/glightbox@3.3.0/dist/js/glightbox.min.js&#34;&gt;&lt;/script&gt;&#xA;&#xA;&#xA;&lt;div class=&#34;gallery-grid&#34;&gt;&#xA;  &#xA;    &#xA;    &#xA;    &#xA;    &#xA;    &#xA;    &#xA;    &#xA;    &#xA;    &#xA;    &#xA;    &#xA;    &lt;a href=&#34;https://wii5.sh3d.com.au/buoys/electronics/board_hu_7dfe6556c6611f37.png&#34; class=&#34;glightbox gallery-item&#34; data-gallery=&#34;gallery-0&#34;&gt;&#xA;      &lt;img src=&#34;https://wii5.sh3d.com.au/buoys/electronics/board_hu_ce8acae5ae9607f5.png&#34; alt=&#34;board.png&#34; loading=&#34;lazy&#34; width=&#34;300&#34; height=&#34;300&#34;&gt;&#xA;    &lt;/a&gt;&#xA;  &#xA;&lt;/div&gt;&#xA;&#xA;&lt;script&gt;&#xA;  (function() {&#xA;    var lightbox = GLightbox({&#xA;      selector: &#39;.glightbox[data-gallery=&#34;gallery-0&#34;]&#39;,&#xA;      touchNavigation: true,&#xA;      loop: true,&#xA;      preload: true&#xA;    });&#xA;  })();&#xA;&lt;/script&gt;&#xA;&#xA;&#xA;&lt;p&gt;The main board contains most of the electrical hardware on the basic model.&lt;/p&gt;&#xA;&lt;ul&gt;&#xA;&lt;li&gt;Electronic schematics (PDF)&lt;/li&gt;&#xA;&lt;li&gt;PCB schematics&lt;/li&gt;&#xA;&lt;li&gt;Parts list and references&lt;/li&gt;&#xA;&lt;li&gt;Build instructions&lt;/li&gt;&#xA;&lt;li&gt;Photos of finished boards&lt;/li&gt;&#xA;&lt;/ul&gt;&#xA;&lt;blockquote&gt;&#xA;&lt;p&gt;Status: pending public release. Sanitised schematics and BOM to follow.&lt;/p&gt;&#xA;&lt;/blockquote&gt;</description>
    </item>
    <item>
      <title>WII4 Sub-type B</title>
      <link>https://wii5.sh3d.com.au/buoys/types/wii4/subtype-b/</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      <guid>https://wii5.sh3d.com.au/buoys/types/wii4/subtype-b/</guid>
      <description>&lt;p&gt;Placeholder for another WII4 variant.&lt;/p&gt;</description>
    </item>
    <item>
      <title>WII5 Sub-type B</title>
      <link>https://wii5.sh3d.com.au/buoys/types/wii5/subtype-b/</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      <guid>https://wii5.sh3d.com.au/buoys/types/wii5/subtype-b/</guid>
      <description>&lt;p&gt;Placeholder for another WII5 variant.&lt;/p&gt;</description>
    </item>
    <item>
      <title>Buoy Types</title>
      <link>https://wii5.sh3d.com.au/buoys/types/</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      <guid>https://wii5.sh3d.com.au/buoys/types/</guid>
      <description>&lt;p&gt;The WII project has gone through five major buoy generations. Earlier units&#xA;were research prototypes; WII4 (Intel Edison-based) and WII5 (AVR/ESP32-based)&#xA;have multiple production sub-types covering different deployment profiles.&lt;/p&gt;&#xA;&lt;ul&gt;&#xA;&lt;li&gt;&lt;strong&gt;&lt;a href=&#34;wii1-3/&#34;&gt;WII1–WII3&lt;/a&gt;&lt;/strong&gt; — early research-prototype generations.&lt;/li&gt;&#xA;&lt;li&gt;&lt;strong&gt;&lt;a href=&#34;wii4/&#34;&gt;WII4&lt;/a&gt;&lt;/strong&gt; — Edison-era, with sub-types.&lt;/li&gt;&#xA;&lt;li&gt;&lt;strong&gt;&lt;a href=&#34;wii5/&#34;&gt;WII5&lt;/a&gt;&lt;/strong&gt; — current AVR/ESP32 generation, with sub-types.&lt;/li&gt;&#xA;&lt;/ul&gt;</description>
    </item>
    <item>
      <title>Enclosures</title>
      <link>https://wii5.sh3d.com.au/buoys/enclosures/</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      <guid>https://wii5.sh3d.com.au/buoys/enclosures/</guid>
      <description>&lt;link rel=&#34;stylesheet&#34; href=&#34;https://cdn.jsdelivr.net/npm/glightbox@3.3.0/dist/css/glightbox.min.css&#34;&gt;&#xA;  &lt;script src=&#34;https://cdn.jsdelivr.net/npm/glightbox@3.3.0/dist/js/glightbox.min.js&#34;&gt;&lt;/script&gt;&#xA;&#xA;&#xA;&lt;div class=&#34;gallery-grid&#34;&gt;&#xA;  &#xA;    &#xA;    &#xA;    &#xA;    &#xA;    &#xA;    &#xA;    &#xA;    &#xA;    &#xA;    &#xA;    &#xA;    &lt;a href=&#34;https://wii5.sh3d.com.au/buoys/enclosures/packaged_hu_4f0e2f86194728a4.png&#34; class=&#34;glightbox gallery-item&#34; data-gallery=&#34;gallery-0&#34;&gt;&#xA;      &lt;img src=&#34;https://wii5.sh3d.com.au/buoys/enclosures/packaged_hu_b8a131735ea199f0.png&#34; alt=&#34;packaged.png&#34; loading=&#34;lazy&#34; width=&#34;300&#34; height=&#34;300&#34;&gt;&#xA;    &lt;/a&gt;&#xA;  &#xA;&lt;/div&gt;&#xA;&#xA;&lt;script&gt;&#xA;  (function() {&#xA;    var lightbox = GLightbox({&#xA;      selector: &#39;.glightbox[data-gallery=&#34;gallery-0&#34;]&#39;,&#xA;      touchNavigation: true,&#xA;      loop: true,&#xA;      preload: true&#xA;    });&#xA;  })();&#xA;&lt;/script&gt;&#xA;&#xA;&#xA;&lt;p&gt;Enclosure designs for WII buoys, from the simplest ice-surface case through&#xA;fully floating buoys built to survive Antarctic deployment. Choice of&#xA;enclosure drives almost everything downstream — battery sizing, sensor&#xA;mounting, what the antenna can see, and how the buoy behaves when the ice&#xA;moves.&lt;/p&gt;&#xA;&lt;h2 id=&#34;design-decisions&#34;&gt;Design decisions&lt;a class=&#34;td-heading-self-link&#34; href=&#34;#design-decisions&#34; aria-label=&#34;Heading self-link&#34;&gt;&lt;/a&gt;&lt;/h2&gt;&#xA;&lt;h3 id=&#34;ice-survival&#34;&gt;Ice survival&lt;a class=&#34;td-heading-self-link&#34; href=&#34;#ice-survival&#34; aria-label=&#34;Heading self-link&#34;&gt;&lt;/a&gt;&lt;/h3&gt;&#xA;&lt;p&gt;The enclosure has to live on or in sea ice for months. That means surviving&#xA;freeze-in, freeze-thaw cycles, ice ridging, and the mechanical loads when&#xA;floes collide. Critical points:&lt;/p&gt;</description>
    </item>
    <item>
      <title>WII4</title>
      <link>https://wii5.sh3d.com.au/buoys/types/wii4/</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      <guid>https://wii5.sh3d.com.au/buoys/types/wii4/</guid>
      <description>&lt;p&gt;The WII4 generation used the Intel Edison module as its main CPU, running&#xA;Linux with a mix of C, shell, and Node code. Multiple sub-type variants were&#xA;produced over its run.&lt;/p&gt;&#xA;&lt;ul&gt;&#xA;&lt;li&gt;&lt;strong&gt;&lt;a href=&#34;subtype-a/&#34;&gt;Sub-type A&lt;/a&gt;&lt;/strong&gt; — placeholder name; rename when the variant is identified.&lt;/li&gt;&#xA;&lt;li&gt;&lt;strong&gt;&lt;a href=&#34;subtype-b/&#34;&gt;Sub-type B&lt;/a&gt;&lt;/strong&gt; — placeholder name; rename when the variant is identified.&lt;/li&gt;&#xA;&lt;/ul&gt;</description>
    </item>
    <item>
      <title>Test Equipment</title>
      <link>https://wii5.sh3d.com.au/buoys/test-equipment/</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      <guid>https://wii5.sh3d.com.au/buoys/test-equipment/</guid>
      <description>&lt;link rel=&#34;stylesheet&#34; href=&#34;https://cdn.jsdelivr.net/npm/glightbox@3.3.0/dist/css/glightbox.min.css&#34;&gt;&#xA;  &lt;script src=&#34;https://cdn.jsdelivr.net/npm/glightbox@3.3.0/dist/js/glightbox.min.js&#34;&gt;&lt;/script&gt;&#xA;&#xA;&#xA;&lt;div class=&#34;gallery-grid&#34;&gt;&#xA;  &#xA;    &#xA;    &#xA;    &#xA;    &#xA;    &#xA;    &#xA;    &#xA;    &#xA;    &#xA;    &#xA;    &#xA;    &lt;a href=&#34;https://wii5.sh3d.com.au/buoys/test-equipment/realtime_hu_2967a79eb0795182.jpg&#34; class=&#34;glightbox gallery-item&#34; data-gallery=&#34;gallery-0&#34;&gt;&#xA;      &lt;img src=&#34;https://wii5.sh3d.com.au/buoys/test-equipment/realtime_hu_d641ef68afbb8e21.jpg&#34; alt=&#34;realtime.jpg&#34; loading=&#34;lazy&#34; width=&#34;300&#34; height=&#34;300&#34;&gt;&#xA;    &lt;/a&gt;&#xA;  &#xA;    &#xA;    &#xA;    &#xA;    &#xA;    &#xA;    &#xA;    &#xA;    &#xA;    &#xA;    &#xA;    &#xA;    &lt;a href=&#34;https://wii5.sh3d.com.au/buoys/test-equipment/testing_hu_fd445428da6db3c5.jpg&#34; class=&#34;glightbox gallery-item&#34; data-gallery=&#34;gallery-0&#34;&gt;&#xA;      &lt;img src=&#34;https://wii5.sh3d.com.au/buoys/test-equipment/testing_hu_defb9a06fd050e38.jpg&#34; alt=&#34;testing.jpg&#34; loading=&#34;lazy&#34; width=&#34;300&#34; height=&#34;300&#34;&gt;&#xA;    &lt;/a&gt;&#xA;  &#xA;    &#xA;    &#xA;    &#xA;    &#xA;    &#xA;    &#xA;    &#xA;    &#xA;    &#xA;    &#xA;    &#xA;    &lt;a href=&#34;https://wii5.sh3d.com.au/buoys/test-equipment/wavetestv1_hu_4f48179917f4316f.jpg&#34; class=&#34;glightbox gallery-item&#34; data-gallery=&#34;gallery-0&#34;&gt;&#xA;      &lt;img src=&#34;https://wii5.sh3d.com.au/buoys/test-equipment/wavetestv1_hu_d45f021940ec30c.jpg&#34; alt=&#34;wavetestv1.jpg&#34; loading=&#34;lazy&#34; width=&#34;300&#34; height=&#34;300&#34;&gt;&#xA;    &lt;/a&gt;&#xA;  &#xA;    &#xA;    &#xA;    &#xA;    &#xA;    &#xA;    &#xA;    &#xA;    &#xA;    &#xA;    &#xA;    &#xA;    &lt;a href=&#34;https://wii5.sh3d.com.au/buoys/test-equipment/wavetestv2_hu_a297d2cb3903a5f8.jpg&#34; class=&#34;glightbox gallery-item&#34; data-gallery=&#34;gallery-0&#34;&gt;&#xA;      &lt;img src=&#34;https://wii5.sh3d.com.au/buoys/test-equipment/wavetestv2_hu_8383f310869efdbd.jpg&#34; alt=&#34;wavetestv2.jpg&#34; loading=&#34;lazy&#34; width=&#34;300&#34; height=&#34;300&#34;&gt;&#xA;    &lt;/a&gt;&#xA;  &#xA;&lt;/div&gt;&#xA;&#xA;&lt;script&gt;&#xA;  (function() {&#xA;    var lightbox = GLightbox({&#xA;      selector: &#39;.glightbox[data-gallery=&#34;gallery-0&#34;]&#39;,&#xA;      touchNavigation: true,&#xA;      loop: true,&#xA;      preload: true&#xA;    });&#xA;  })();&#xA;&lt;/script&gt;&#xA;&#xA;&#xA;&lt;p&gt;The supporting equipment used to bring up, verify, and debug buoys —&#xA;either on the bench or out in the field where there&amp;rsquo;s no internet.&lt;/p&gt;&#xA;&lt;h2 id=&#34;static-waveheave-tester&#34;&gt;Static Wave/Heave Tester&lt;a class=&#34;td-heading-self-link&#34; href=&#34;#static-waveheave-tester&#34; aria-label=&#34;Heading self-link&#34;&gt;&lt;/a&gt;&lt;/h2&gt;&#xA;&lt;p&gt;A bench rig that imposes a known vertical motion on a buoy so its&#xA;accelerometer + maths pipeline can be calibrated and verified against a&#xA;ground truth. Used to:&lt;/p&gt;</description>
    </item>
    <item>
      <title>WII5</title>
      <link>https://wii5.sh3d.com.au/buoys/types/wii5/</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      <guid>https://wii5.sh3d.com.au/buoys/types/wii5/</guid>
      <description>&lt;link rel=&#34;stylesheet&#34; href=&#34;https://cdn.jsdelivr.net/npm/glightbox@3.3.0/dist/css/glightbox.min.css&#34;&gt;&#xA;  &lt;script src=&#34;https://cdn.jsdelivr.net/npm/glightbox@3.3.0/dist/js/glightbox.min.js&#34;&gt;&lt;/script&gt;&#xA;&#xA;&#xA;&lt;div class=&#34;gallery-grid&#34;&gt;&#xA;  &#xA;    &#xA;    &#xA;    &#xA;    &#xA;    &#xA;    &#xA;    &#xA;    &#xA;    &#xA;    &#xA;    &#xA;    &lt;a href=&#34;https://wii5.sh3d.com.au/buoys/types/wii5/modern_buoy_hu_d6ec62c5ecb79534.png&#34; class=&#34;glightbox gallery-item&#34; data-gallery=&#34;gallery-0&#34;&gt;&#xA;      &lt;img src=&#34;https://wii5.sh3d.com.au/buoys/types/wii5/modern_buoy_hu_78df3be1d29bbec1.png&#34; alt=&#34;modern_buoy.png&#34; loading=&#34;lazy&#34; width=&#34;300&#34; height=&#34;300&#34;&gt;&#xA;    &lt;/a&gt;&#xA;  &#xA;&lt;/div&gt;&#xA;&#xA;&lt;script&gt;&#xA;  (function() {&#xA;    var lightbox = GLightbox({&#xA;      selector: &#39;.glightbox[data-gallery=&#34;gallery-0&#34;]&#39;,&#xA;      touchNavigation: true,&#xA;      loop: true,&#xA;      preload: true&#xA;    });&#xA;  })();&#xA;&lt;/script&gt;&#xA;&#xA;&#xA;&lt;p&gt;The WII5 generation is the current production design: AVR/ESP32 main board&#xA;running the C++ control firmware, with multiple sub-type variants for&#xA;different deployment profiles.&lt;/p&gt;&#xA;&lt;ul&gt;&#xA;&lt;li&gt;&lt;strong&gt;&lt;a href=&#34;subtype-a/&#34;&gt;Sub-type A&lt;/a&gt;&lt;/strong&gt; — placeholder name; rename when the variant is identified.&lt;/li&gt;&#xA;&lt;li&gt;&lt;strong&gt;&lt;a href=&#34;subtype-b/&#34;&gt;Sub-type B&lt;/a&gt;&lt;/strong&gt; — placeholder name; rename when the variant is identified.&lt;/li&gt;&#xA;&lt;/ul&gt;</description>
    </item>
    <item>
      <title>Onboard Data Processing</title>
      <link>https://wii5.sh3d.com.au/buoys/onboard-data-processing/</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      <guid>https://wii5.sh3d.com.au/buoys/onboard-data-processing/</guid>
      <description>&lt;meta http-equiv=&#34;refresh&#34; content=&#34;0; url=https://wii5.sh3d.com.au/software/onboard-data-processing/&#34;&gt;&#xA;&lt;p&gt;The on-buoy maths — Alison Kohout&amp;rsquo;s wave-motion algorithms running on the&#xA;Maths CPU to reduce raw acceleration into a wave-statistics payload — is&#xA;documented under&#xA;&lt;a href=&#34;../../software/onboard-data-processing/&#34;&gt;&lt;strong&gt;Software → Onboard Data Processing&lt;/strong&gt;&lt;/a&gt;.&lt;/p&gt;&#xA;&lt;p&gt;This entry exists here so the Buoys sidebar has a pointer to it, because&#xA;the processing runs on the buoy even though the code lives in the&#xA;Software section.&lt;/p&gt;&#xA;&lt;p&gt;&lt;a href=&#34;../../software/onboard-data-processing/&#34;&gt;Go to Software → Onboard Data Processing&lt;/a&gt;&lt;/p&gt;</description>
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